1.I would like to suggest a regen block potion. It might apply a potion effect that blocks all types of regeneration.This would make fighting the Turtle a lot easier. When I fought it, I needed the Monking Greatsword with Thunder 81.1 and the Dragon Helmet. All the bosses are so hard. Without the Helmet, I wouldn' t have killed my first Dragon Boss (I got the helmet in the Muscle Tower).The texture would be like a black potion with End Particles.
2.The next thing I really think should be added into the mod is the ability to add Sharpness through an anvil to Thorns armor.Same for Fire Aspect, Looting, Knockback, Smite etc.
3.I think the mod would be even cooler with an Uncraftable Items Crafting Table. As the name suggests, it allows you to craft normally uncraftable items, like the Turtle set or Monking items.
4.For those who want harder bosses in their custom dungeons, I suggest enhancing the mob health limit for dummies. I, for example, am planning on building the Abysal Star Cruiser, and I need a higher health limit. I won't say what I wanna do, but I'll say this: My boss mob will beat the world record for difficulty. At least I hope so.
5. Need to block redstone currents? I most certainly do.It' s part of the dungeon I'm planning.I suggest adding a crystal that blocks redstone current in a predetermined radius. This might prevent players from blowing up walls with TNT, forcing them to mine.
6.When I first discovered this mod, I was crazy about the bosses. Sadly, my favorites(Exterminator Prototype, Orc boss, Ice bull) were removed. I suggest bringing them back. You could even upgrade them like this:
The Exterminator Prototype is found guarding Nether Cities.
The Orc Boss is an Orc under irreversible posession by the spirit of a Walker.
Right-click a Bull boss with an Ice Block to turn it into the Ice Bull.
7.Another thing I really liked about the mod was the epicness of the mob animations. They're just not the same now.
8.Please add more custom minibosses, like Markin, the Alchemist etc. I specifically enjoyed these battles because I knew they were unique. I really love that aspect of the mod.
9.While exploring the Redstone_castle I put in about a hundred Crypt keys into the slot.I tried different capitalization and all. Where do I get in? I looked around but found nothing.So I Morphed into a Termite and went into the circuit.It was on. The pistons were extended. Was that dungeon broken? If yes, please fix it. But that's not what I wanted to say. I wanted to ask for more Elite Crypts, varying with each castle. That would make dungeon exploration even cooler.
10.I really like dragons.Could you please:
a) bring back the Nether Dragon?
b) add a tool that makes dragons tameable and rideable?
11.One of my favorite items is the Super tool. But lately, I have been noticing that it can sometimes deal too little damage to actually kill some external mod bosses that started annoying me while building my dungeon. Can you change it so it instantly kills anything?
12.Another thing I liked about the old version of the mod was the Bigsword. And the Bubble gun. I'd be very happy if you re-implemented them. I was particularly fond of the Earth Crusher.
13.NPCs can have their skins customized. Could you do the same for mobs?
14.Can you bring back most of the removed features?They were really awesome.
Thanks so much for reading.Please consider my suggestions.